Beta Druids - ‘Zerking, Charging Fluff of Dhoom!
/hug —
... I’m ignoring most of the effect in the video and just showing how it can be fun whilst solo-ing - I’m in kitty gear but my kitty gear is pretty lame so a bear in nice gear should see better numbers. The ‘entrapment’ effect you can see happening is from Infected Wounds which I took to try out. Also - all three hits seem to count as ‘normal’ and crit seperately. The swipe is there for comparison purposes. ...
Raid Stacking 101
A Dwarf Priest —
... Improved Faerie Fire
Druid - Balance - 33 talent points
Misery
Priest - Shadow - 38 talent points
Mob Mitigation Debuffs
Situational debuffs limiting an aspect of a mob’s ability
Melee Attack Speed Slow
Increases the time between melee strikes from the target
Infected Wounds
Druid - Feral - 38 talent points
Icy Touch ...
Raid Buff Versatility Among Classes
Elitist Jerks —
... Gain: Tree of Life
Note: ToL does not give the armor bonus of DA.
Discipline Priest
Lose: Blessing of Sanctuary
Gain: Grace
Note: BoS has the obvious advantage of being a 30 min raid buff while Grace will only affect the target currently being healed by the priest.
Frost Death Knight or Warrior or Feral Druid
Lose: Judgment of the Just
Gain: Icy Touch or Infected Wounds or Thunderclap
Note: All of these buffs appear to be ...
Infraction for Fujisaw: Posting a list for the hell of it
Elitist Jerks —
... Demonic Pact
* Increased Spell Hit Chance Taken Debuff: Improved Faerie Fire, Misery
* Percentage Haste Increase (All Types): Improved Moonkin Aura, Swift Retribution
* Percentage Damage Increase: Ferocious Inspiration, Sanctified Retribution
* Critical Strike Chance Taken Debuff (All types): Heart of the Crusader, Totem of Wrath
* Melee Attack Speed Slow Debuff: Icy Touch, Infected Wounds, Judgements of the Just, Thunderclap
* ...

