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If it changes the way you play, it's innovation
I've read various reports of what people did during their headstart days of Warhammer Online: Age of Reckoning. And I'm sure there will be many more reports like that when WAR launches the release version today. And one thing I noticed with myself, and you can also see in posts by, for example, ...
Construed
construed.wordpress.com — With the servers down for maintenance & my itching for WAR starting to peak, I happened across an interesting post by Pete, who pens Dragonchasers. The post details what the WAR game client folders contain, here’s an extract: Logs Let’s start with the ... (more) Construed
Mythic Entertainment
Mythic Entertainment
warhammeronline.com — It's LAUNCH DAY! There's a lot going on all over the office and around town as we bring WAR to the public at long last! Check in all day for behind-the-scenes footage to see what it's REALLY like to launch a blockbuster MMORPG! WAR Has Come At Last! - ... (more) Mythic Entertainment
Straight Talk Warhammer: Believe in WAR
Straight Talk Warhammer: Believe in WAR
westkarana.com — Producer’s note: Hey folks, just a head’s up. I know a lot of you were looking forward to a full set of 100 editions of “Straight Talk Warhammer”, our exclusive look at the amazing World of Warhammer. And we did our best, but ... (more) Straight Talk Warhammer: Believe in WAR
2 Comments
  • fwap fwap
    +1

    From the third paragraph in the article, it sure looks like WAR designers took WoW and said: "How can we undercut this for newbies + transitional players?"

     Smart thinking. 

    Posted 9/18/2008 respond (flag)
  • jennatar jennatar
    +1
    Maybe this is a cop-out, but I really liked the comments after the blog entry best.
    Posted 9/18/2008 respond (flag)
Blog Reactions

It’s Launch Day
Ardwulf's Lair — Warhammer Online launches today. And there was Drama in the MMO blogsphere. Wall of Text has a lengthy WAR review: Part 1, Part 2, Part 3. If you’re still on the fence about the game, he also has a large number of narrated gameplay videos taken during the Beta; these did a great deal toward selling me on a game I was ...

Warhammer Online is INNOVATIVE
Funcom...riddle me this..Toboldski has a news report that Warhammer Online equals innovation. "There has been a lot of discussion of whether WAR is innovative or just a WoW clone. But the people argueing that its just a clone do so based on screenshots and feature lists, which is about as useful as a movie review based on screenshots and a plot summary. The question is not whether WAR looks like WoW and has classes, levels, and quests like WoW. The question is whether WAR plays like WoW. And it does not. I'm not saying WAR is better than WoW, I'm sure I'm going to miss fixed-group dungeons ...

WAR innovation: The Overlord speaks.
Hardcore Casual — ... As is usually the case, Tobold says what many of us have been trying to say; he just says it better. While I have been saying for a while now that WAR is innovative not because of one feature, but the sum of it’s parts, Tobold goes one (very important) step further and makes the connection to player behavior. To paraphrase, the WAR formula changes player behavior, taking us out of solo mode and into social situation naturally, without forced grouping. Changing a player’s behavior is indeed far more innovative than any one feature on the back of a box, ...

Warhammer Online - Better Grouping = Dead Silence
Funcom...riddle me this.. — Reading a post from MMOMENT of ZEN, there seems to be a minor chink in the "innovative" grouping mechanics of WAR. Lars postulates.. "In WAR, people join randomly, do their own thing, and drop out when they feel like it. Of course, this varies from group to group: I've joined friendlier groups that did talk a little, but the majority of them are silent. Its worse than silence. Most of the groups were unorganized and everyone acted as individuals; even though we were "grouped" from the game mechanic's perspective, we were still playing on our ...

Related: innovation warhammer online
Warhammer Online - Comrade Bildo makes opinion factFuncom...riddle me this..
Bildo makes a bold statement "When Tobold says grouping is innovation in WAR, he doesn’t mean that it hasn’t been done before. He means it hasn’t been done so well that it can change the way people normally play these games." Thank the Kremlin we have the Bloc on the job to define statements ...